
WARDOGS ✕ SNAW
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In massive-scale combat where engagements range from CQB to extreme long-range vehicle warfare, SNAW WARDOGS provides the definitive tactical advantage. Engineered specifically for 2-PC hardware architectures, this suite completely offloads memory processing to your secondary machine—whether you are using a physical PCIe DMA card or our plug-and-play RDMA network solution.
SNAW introduces an industry-leading 3-Iteration Ballistic Solver that automatically pulls weapon stats to calculate perfect bullet drop and velocity lead. Combined with an advanced CPU/GPU Raycast Visibility Engine, comprehensive tracking for Jets, Tanks, and Helicopters, and a browser-based Web Radar, you maintain total situational awareness while appearing perfectly legitimate to top-tier anti-cheat systems.
ECOSYSTEM COMPATIBILITY
SNAW WARDOGS integrates flawlessly into the DEXAiM hardware ecosystem.
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Aimbot Execution: Natively supports input spoofing via our Ferrum One, KMBox (Net/B+), MAKCU, and CatBox devices for authentic physical HID signatures.
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Video Fusion: Pair with the GODLIKE 4K Pro Fuser to render your ESP and radar directly onto your main monitor with zero latency and zero software hooks.
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Hardware Setup: 100% compatible with 35T/75T/100T DMA PCIe cards and completely plug-and-play with our RDMA (No-USB) network client.
FEATURE BREAKDOWN
AIMBOT & BALLISTICS
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Hardware Execution & Targeting: Native hardware input support with multi-bone targeting, FOV-based target selection, FOV circles, and dedicated vehicle passenger aim support.
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Advanced Ballistic Solver: 3-iteration prediction engine featuring automatic bullet speed detection, zeroing compensation, and perfect lead/drop trajectory calculation per weapon.
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Humanized Curve Control: Configurable smoothing algorithms (Linear, EMA, Bezier) with visible-bone priority driven by CPU vis-checks.
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Automated Triggerbot: Auto-fire execution with configurable min/max millisecond delays, strict visibility checks, and teammate exclusion.
TACTICAL PLAYER ESP & THREAT DETECTION
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Comprehensive Player ESP: Render 2D/3D/Corner boxes, Skeletons with head dots, Health & Armor Durability bars, Weapon & Fire Mode, Ping, Distance, and Vitality State (Alive/Downed/Dead).
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Raycast Visibility Engine: Choose between Lightweight, CPU Raycast (per-bone line-of-sight), or GPU-accelerated modes with per-bone coloring for visible vs. hidden limbs.
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Live Threat Assessment: Live damage feed directly from game memory featuring attacker highlighting (pulsing glow), directional damage chevrons, floating damage numbers, and 5-second threat tracking.
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Total ESP Customization: Full color and style control via a live animated ESP Customizer with per-element distance filters scaling up to 1000m.
VEHICLE & WORLD INTEL
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Combined-Arms Vehicle ESP: Track Wheeled vehicles, Tracked armor (Tanks/APCs), Helicopters, Planes/Jets, and Stationary emplacements with independent per-type toggles.
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Vehicle Telemetry: Display live Vehicle HP bars, specific vehicle chassis names, active occupant counts, and destroyed status indicators.
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Explosives & Trap Rendering: Render live warning markers with specific type labels for Grenades, Explosives, and Landmines to secure your path.
RADAR & SYSTEM
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Interactive Web & Minimap Radar: In-game minimap overlay and a browser-based Web Radar accessible from any device on your network, featuring live game map backgrounds, player dots, and vehicle tracking.
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Hardware & Input Passthrough: Multi-monitor support with direct keyboard passthrough from your primary gaming PC to your secondary rig.
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Cloud Config Ecosystem: Save and load local profiles, share settings via the cloud, or browse community configs directly in the client.
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Performance & Telemetry UI: Adjustable frame limiters, uncapped FPS modes, and a customizable watermark displaying FPS, RPS, player count, and exact game states.
Requirements
This is a DMA product. What is DMA?
To use AIMBOT features, you need a HID.
To use ESP features, you need a FUSER.



















